The lost kingdoms
Spawn is a colosseum, and somewhere out past it lie four ruined kingdoms. Each one is a full city to explore: streets, houses, a great hall, and a story told in the books and letters left behind. Nobody will give you coordinates. Pick a direction.
The Arena

Where everyone arrives. Factions settle their fights on the floor while everyone else watches from the seats. Its galleries hold the first chapters of the story. Then walk out a gate and keep going.
Thal, the Tide Crown

A harbour city in the south. The sea pulled back from it, then came back for it. Its great hall still stands over the ruined streets.
Varn, the Iron Crown

A walled city high on the red mesas of the north east. Its king melted the gates down for swords. His iron statue still stands over the empty streets, and the throne behind him is empty.
Ashara, the Sun Crown

A city of blue domes and golden sun discs in the eastern desert. On the day its armies marched, the sun did not reach the altar. The dunes have taken half of it since.
Kael, the Ember Crown

A burned city in the west. Kael chose fire over surrender. Its walls are breached, its houses are roofless, and two ember knights still guard the road.
The pages
Each kingdom hides one page of what really happened at the crossroads. Find all four and you will know more than anyone else on the server. Read the beginning on the lore page.
It's anarchy: anything you find is yours to loot, claim or burn, and so is everything anyone else finds.