Nomans / Crowns, the Mint and the Bounty Board
Crowns, the Mint and the Bounty Board
Nomans has money now, and it is never sold for real money. Crowns are the coins of the four fallen kingdoms. They are real items: you carry them, you can hide them, and you drop them when you die.
Where Crowns come from
- The Mint: a vault under the Arena where diamonds are struck into Crowns. Right-click the press holding diamonds: 1 diamond is 3 Crowns, a diamond block 27, netherite scrap 10. It only works one way, so every Crown it makes stands for real mining.
- Old chests: the chests in temples, mineshafts, strongholds, ancient cities and other old places sometimes hold a few. The rarer the place, the more.
- The lost kingdoms: each kingdom's page has something tucked behind it, once for every player who finds it. The kingdoms.
- The Rot: its guards carry Crowns, its heart hoards them, and it pays the ones who feed it. The Rot.
- The Fence: sell him everyday goods, up to 48 Crowns' worth a day. See below.
- Playing: 20 minutes of real play a day pays a little, more for every day in a row. Linking your account in our Discord pays 10, once.
Nobody sells them for real money. Crowns come from digging, from trading, from going somewhere dangerous, from going far away, or from showing up.
The Mint
Take any stair down from the Arena's gate halls (north, south, east or west) and you reach the Mint of the Four Crowns: a vaulted hall with the press in the middle and a treasury on each side, lined with chests. Anyone can open those chests. Keeping your fortune at spawn is your call.
- Right-click the press with diamonds in your hand. Sneak to strike the whole stack.
- Only plain diamonds, diamond blocks and netherite scrap. Crowns never turn back into diamonds.
- Because the Mint always pays 3 Crowns a diamond, nobody has to sell a diamond for less. That gives Crowns a real value.
What they buy
- The Banner Hall: a loom on the Mint's far wall. Your faction pays to fly its own banner from one of the twelve masts on top of the Colosseum for a week: 10 Crowns for a gate mast, 5 for the others. Any member can chip in to keep it up; the leaders choose the design. When the time runs out, the banner falls and everyone hears about it.
- The Fence: the trader where the tunnels meet the Mint (signs at the top of every stair say "THE FENCE"). He buys and sells
everyday goods for Crowns: logs, stone, coal, iron, gold, copper, redstone, lapis, emerald, quartz, mob drops, crops and more.
- Right-click him. A menu opens.
- Click an item.
- Pick Buy or Sell. Every button shows its exact price before you click.
/fence pricesshows his prices from anywhere. - Style: type
/style. Rent a coloured name (chat and player list), coloured chat, or an arrival line that announces you when you log in. Paid in Crowns, two weeks at a time. Looks only, never an advantage. - The Herald: faction leaders type
/herald post <message>to run a recruiting call for a week (10 Crowns). It shows up in chat with a button to our Discord. No links or coordinates allowed. - The Market: stalls right next to the Mint. Rent one for 5 Crowns a week (one per player), stock its chest and set your prices
with
/market price. Buyers right-click your stall and trade, even while you're offline. The Market keeps 5% of each sale./marketshows your stall and earnings. - The Faction Atlas: your faction's own private web map. Only ground your members have explored shows up, you can drop shared
markers, and you see your own teammates online, never anyone else. 30 Crowns a week, any member can chip in with
/atlas, and the link appears in your faction's Discord channel. - Trading: a price for gear, maps, safe passage or an alliance.
- Bounties: put a price on someone's head.
- Being a target: rich players are worth hunting. Keep your Crowns somewhere safe.
The Crown Treasury
- Spent Crowns don't vanish. Three quarters of every Crown spent at the Fence, the Banner Hall, Style, the Herald, the Atlas and on Market rent and fees goes into the public Treasury; the rest is melted down so Crowns keep their value.
- The Treasury pays back out as event prizes and rewards.
/crowns treasuryshows its balance and the last payouts. - The Treasury Drop: every Crown spent also fills a bar, shown on the home page and in
/crowns treasury. When it reaches 500, a drop is booked for the next evening at 7 PM EST. Ten minutes before, everyone online hears roughly where it falls: how far from spawn, which way and in what biome. Then a chest crashes down in the wild with 250 Crowns from the Treasury and some loot, and its exact X and Z go out in chat and on Discord. It never lands near spawn, the kingdoms or anyone's base. First one there keeps it.
The Bounty Board
/bounty <player> <crowns>puts Crowns on someone's head (at least 5)./bounty <player> handadds a valuable item instead: diamonds, netherite, totems, elytra, shulkers or enchanted gear.- Bounties stack.
/bounty listshows the most wanted, a MOST WANTED board hangs in every gate hall, and wanted players carry a skull and their price in the player list. Names and rewards only, never where anyone is. - Kill a wanted player and the whole bounty is yours. Collect it with
/bounty claim. - You can't collect on yourself or on your own faction mates. If nobody collects in 7 days, the reward goes back to whoever posted it.
- New bounties and big collections are posted in our Discord.
Type /crowns in game to see how many you are carrying.